3D Artist & Interactive Designer
Sculpting digital worlds where form, motion,
and interactivity collide.
01
Artistic Impressions for Stakeholder Engagement using real world data.
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02
Photomontage and video for ARTC Inland Rail, delivering imagery and videos for client and stakeholder engagement.
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03
A series of photomontages covering the entire VMFRP proposal to inform the Landscape Visual Impact Assessment.
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04
Photomontage series using the latest NSW template and Artistic Impressions for stakeholder engagement.
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I'm a 3D Artist and Interactive Designer with qualifications in 3D Design and Interactive Design. I specialise in turning complex data and ideas into visuals that people actually understand — rendered imagery, visualisation videos, interactive models, and virtual reality experiences.
I've led multi-disciplinary teams delivering projects for governments and private industry across Australia — clients like TMR, Transport for NSW, Fortescue, and VicRoads. My work spans community consultation, heritage impact assessments, landscape visualisation, and large-scale infrastructure — bringing together GIS teams, project designers, and local stakeholders into a single coherent visual story.
Before the corporate world, I started in hospitality — training and developing people. That background still drives how I work: I communicate, I educate, and I make the complex simple. If you're facing a project where the gap between the data and the decision-maker is getting in the way — that's exactly where I come in.
So — what are your problems and when can we start working together to solve them?
Available for freelance commissions, brand collaborations, and interactive experiences.
01
Custom objects, characters, or environments built to your spec — for print, animation, games, or visual art. From concept through final render.
02
Looping renders, product reveals, or short animated sequences for social, brand campaigns, or digital installations.
03
Immersive experiences built with WebGL, Unreal Engine, Virtual Reality, and Augmented Reality — interactive installations that bridge the digital and physical world, from mobile applications to large-scale deployments.
04
Accurate, legally defensible photomontages produced through a rigorous, scaled methodology — combining real-world baseline photography with precise 3D renderings of proposed developments for planning, LVIA, and community engagement.
Have a project in mind? Reach out directly or use the form and I'll get back to you within 48 hours.
contact@ewanwinter.com